Angelica De La Cruz

HARVESTER

— PROJECT NAME

Harvester (Harvey Blood)


— ROLE

3D Design

Texture Design

Lighting


— TOOLS

ZBrush

Autodesk Maya

Substance Painter

Marmoset Toolbag

A fun project to create a stylized and low-poly character that uses lighting to produce a vibrant yet intimidating atmosphere. The character, Harvey, is a demon surgeon referenced off of (pckgmeat) Trina's character concept/design.




SHOWCASE

Re-topologized and UVs in Autodesk Maya, baked and textured in Substance Painter, and rendered in Marmoset.


Base model was first blocked out within ZBrush for the shape of its major components and anatomy. Details of the character model were further sculpted within the same program.

CONCEPT WORK

Initial character concept and designs created by (pckgmeat) Trina at Twitter.