Angelica De La Cruz

HYPERX CLOUD II

— PROJECT NAME

Xaku Headphones


— ROLE

3D Design

Texture Design


— TOOLS

ZBrush

Autodesk Maya

Substance Designer

Substance Painter

Marmoset Toolbag

Headphones determined as prop placement for another project, “Xaku.” They are referenced and studied off of the existing HyperX Cloud II.


CONCEPT MODEL

Base materials and textures are developed in Substance Painter and Designer.


Lighting and baked ambient occlusion + normal maps in Marmoset Toolbag.

MODEL SCULPT

Base shape first modelled within Autodesk Maya. Details and shape refinery further sculpted within ZBrush.