Angelica De La Cruz

BLADE OF EMBERS

— PROJECT NAME

Blade of Embers (Sword)


— ROLE

3D Design

Texture Design

Lighting


— TOOLS

Clip Studio Paint

ZBrush

Autodesk Maya

Substance Painter

Marmoset Toolbag

A fun project to create a stylized asset that uses textured hand painting to produce a vibrant yet creative weapon. The weapon is a sword referenced off of Moniek Schilder's illustration concept/design.




SWORD SHOWCASE

Re-topologized and UVs in Autodesk Maya, baked and textured in Substance Painter and Clip Studio Paint, and rendered in Marmoset.

SCULPT DETAILS

Details of weapon further sculpted within ZBrush.

Block Out

Weapon shape first blocked out within Autodesk Maya.

CONCEPT WORK

Initial weapon concept and design created by Moniek Schilder at ArtStation.