Angelica De La Cruz

INDIANA JONES

— PROJECT NAME

Indiana Jones

Adventure Series

Indiana Jones (Hypnotized)


— ROLE

Retopology

Inkjet

Texture

Lighting

Concept Posing


— TOOLS

Zbrush

Autodesk Maya

Adobe Photoshop

Substance Painter

KeyShot

Created high-quality renders that meet demands of licensors and internal production for the Indiana Jones action brand within Hasbro. Responsible for texturing, lighting, and rendering within refined pipelines to achieve quality photo real aesthetics. Utilized game development techniques to improve efficiency for manufacturing processes.


These improved pipelines allowed the character's traits from the live-action series to be brought to life.


Final product presents collectible 6-inch-scale Black Series figure.




IMAGES SHOWCASE FINAL PRODUCT FOR IN-STORES

DIGITAL PROCESS

Low-poly model re-topologized and UVs done within ZBrush.


UV UDIMs made and organized within Autodesk Maya.


Baked and textured within Substance Painter.

Inkjet (face details) made within Photoshop and projected on the model in Substance Painter.


Pre-renders and lighting made within KeyShot.